HexComps Set 18 · patch 18.5
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Item cheat sheet

Pick two components: the cell where they meet is the finished item. Tap an item for its exact effect.

B.F. SwordRecurve BowNeedlessly Large RodTear Of The GoddessChain VestNegatron CloakGiant's BeltSparring GlovesSpatulaFrying Pan
B.F. SwordDeathbladeGiant SlayerHextech GunbladeSpear of ShojinEdge of NightBloodthirsterSterak's GageInfinity EdgeFae EmblemHunter Emblem
Recurve BowGiant SlayerRed BuffGuinsoo's RagebladeVoid StaffTitan's ResolveKraken's FuryNashor's ToothLast WhisperInferno EmblemRapidfire Emblem
Needlessly Large RodHextech GunbladeGuinsoo's RagebladeRabadon's DeathcapArchangel's StaffCrownguardIonic SparkMorellonomiconJeweled GauntletBlossom EmblemSpellweaver Emblem
Tear Of The GoddessSpear of ShojinVoid StaffArchangel's StaffBlue BuffProtector's VowAdaptive HelmSpirit VisageHand Of JusticeLunar EmblemInvoker Emblem
Chain VestEdge of NightTitan's ResolveCrownguardProtector's VowBramble VestGargoyle StoneplateSunfire CapeSteadfast HeartElderwood EmblemVanguard Emblem
Negatron CloakBloodthirsterKraken's FuryIonic SparkAdaptive HelmGargoyle StoneplateDragon's ClawEvenshroudQuicksilverSprykin EmblemRavager Emblem
Giant's BeltSterak's GageNashor's ToothMorellonomiconSpirit VisageSunfire CapeEvenshroudWarmog's ArmorStriker's FlailBlackthorn EmblemBrawler Emblem
Sparring GlovesInfinity EdgeLast WhisperJeweled GauntletHand Of JusticeSteadfast HeartQuicksilverStriker's FlailThief's GlovesPrimal EmblemExecutioner Emblem
SpatulaFae EmblemInferno EmblemBlossom EmblemLunar EmblemElderwood EmblemSprykin EmblemBlackthorn EmblemPrimal EmblemTacticians CrownTactician's Cape
Frying PanHunter EmblemRapidfire EmblemSpellweaver EmblemInvoker EmblemVanguard EmblemRavager EmblemBrawler EmblemExecutioner EmblemTactician's CapeTacticians Shield

How to use the cheat sheet

Each completed item is made from two components. Find the first component in the left column and the second in the top row: the item at their crossing is what you get.

The Spatula combines into origin emblems and the Frying Pan into class emblems, so a Spatula or Frying Pan is how you add an extra trait to a unit. Spatula + Frying Pan gives the Tactician’s Cape.

Tap any item to see its exact effect and which comps use it.

Completed items

Adaptive Helm

Tear Of The Goddess+Negatron Cloak

Gain an additional 15% Mana from all sources. The holder gains an additional bonus based on their Role:

Tanks and Fighters: Gain 30 Armor and Magic Resistance.

Other Roles: Gain 10% Attack Damage and Ability Power.

Archangel's Staff

Needlessly Large Rod+Tear Of The Goddess

Combat start: Gain 20% Ability Power every 5 seconds in combat.

Bloodthirster

B.F. Sword+Negatron Cloak

Once per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds.

Blue Buff

Tear Of The Goddess+Tear Of The Goddess

Gain 10% additional Attack Damage and Ability Power from all sources.

Bramble Vest

Chain Vest+Chain Vest

Gain 6% max health.

Take 5% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies.

Cooldown: 2 seconds

Crownguard

Needlessly Large Rod+Chain Vest

Combat Start: Gain a 25% max Health Shield for 8 seconds.

When the Shield expires, gain 25% Ability Power.

Deathblade

B.F. Sword+B.F. Sword

Perfect peace and calm for the holder - and all who face it.

Dragon's Claw

Negatron Cloak+Negatron Cloak

Gain 6% max health.

Every 2 seconds, heal 2.5% max Health.

Edge of Night

B.F. Sword+Chain Vest

At 60% Health, briefly become untargetable, shed negative effects, and heal 20% missing health.

Evenshroud

Negatron Cloak+Giant's Belt

30% Sunder enemies within 2 hexes. Gain 15 Armor and Magic Resist for the first 15 seconds of combat.

Sunder: Reduce Armor

Gargoyle Stoneplate

Chain Vest+Negatron Cloak

Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder.

Giant Slayer

Recurve Bow+B.F. Sword

Gain 30% additional Damage Amp against Tanks.

Guinsoo's Rageblade

Recurve Bow+Needlessly Large Rod

Gain 7% stacking Attack Speed every second.

Hand Of Justice

Tear Of The Goddess+Sparring Gloves

Gain 2 effects:
• 30% Attack Damage and 30% Ability Power.
• 24% Omnivamp.

While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.

Hextech Gunblade

B.F. Sword+Needlessly Large Rod

Heal the lowest percent Health ally for 20% of damage dealt.

Infinity Edge

B.F. Sword+Sparring Gloves

Gain Precision.

Ionic Spark

Needlessly Large Rod+Negatron Cloak

30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 150% of the Mana spent

Shred: Reduce Magic Resist

Jeweled Gauntlet

Sparring Gloves+Needlessly Large Rod

Gain Precision.

Kraken's Fury

Recurve Bow+Negatron Cloak

Attacks grant 3.5% stacking Attack Damage, up to 15 attacks. After 15 attacks, gain 15% Attack Speed.

Last Whisper

Recurve Bow+Sparring Gloves

Damage from attacks and Abilities 30% Sunder the target for 3 seconds. This effect does not stack.

Sunder: Reduce Armor

Morellonomicon

Giant's Belt+Needlessly Large Rod

Attacks and Abilities deal 1% Burn and 33% Wound to enemies for 10 seconds.

Burn: Deals a percent of the target's max Health as true damage every second
Wound: Reduces healing received

Nashor's Tooth

Recurve Bow+Giant's Belt

Attacks grant 2 bonus Mana, increased to 4 if they critically strike.

Protector's Vow

Chain Vest+Tear Of The Goddess

Combat Start: Gain 20 Mana.

At 40% Health, gain 15 Mana and a Shield equal to 20% max Health.

Quicksilver

Negatron Cloak+Sparring Gloves

Combat Start: Gain immunity to crowd control for 18 seconds.

Gain 3% stacking Attack Speed every second.

Rabadon's Deathcap

Needlessly Large Rod+Needlessly Large Rod

This humble hat can help you make, or unmake, the world itself.

Red Buff

Recurve Bow+Recurve Bow

Gain 8% max Health.

Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds.

Burn: Deals a percent of the target's max Health as true damage every second
Wound: Reduces healing received

Spear of Shojin

Tear Of The Goddess+B.F. Sword

Attacks grant 5 bonus Mana.

Spirit Visage

Giant's Belt+Tear Of The Goddess

Regenerate 2% of missing Health each second.

Steadfast Heart

Chain Vest+Sparring Gloves

Gain 5% Durability. While above 50% Health, instead gain 15% Durability.

Sterak's Gage

B.F. Sword+Giant's Belt

At 60% Health, gain a Shield equal to 40% of the wearer's maximum Health that rapidly decays over 4 seconds.

Striker's Flail

Giant's Belt+Sparring Gloves

Critical Strikes grant 5% Damage Amp for 5 seconds, stacking up to 4 times.

Sunfire Cape

Chain Vest+Giant's Belt

Gain 16% max Health.

Every 2 seconds, deal 2% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds.

Burn: Deals a percent of the target's max Health as true damage every second
Wound: reduces healing received

Tactician's Cape

Spatula+Frying Pan

Tactician's Cape

Thief's Gloves

Sparring Gloves+Sparring Gloves

Each round: Equip 2 random items.

[Consumes 3 item slots.]

Titan's Resolve

Recurve Bow+Chain Vest

Gain 2% Attack Damage and 2% Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, gain 10% Damage Amp and gain immunity to crowd control.

Void Staff

Recurve Bow+Tear Of The Goddess

Damage from attacks and Abilities 30% Shred the target for 5 seconds. This effect does not stack.

Shred: Reduce Magic Resist

Warmog's Armor

Giant's Belt+Giant's Belt

Gain 18% max Health.

Emblems

Blackthorn Emblem

Spatula+Giant's Belt

Grants the Blackthorn trait.

Blossom Emblem

Spatula+Needlessly Large Rod

Grants the Blossom trait.

Brawler Emblem

Frying Pan+Giant's Belt

Grants the Brawler trait.

Coven Emblem

Grants the Coven trait.

Defender Emblem

Grants the Defender trait.

Elderwood Emblem

Spatula+Chain Vest

Grants the Elderwood trait.

Executioner Emblem

Frying Pan+Sparring Gloves

Grants the Executioner trait.

Fae Emblem

Spatula+B.F. Sword

Grants the Fae trait.

Flora Fatalis Emblem

Grants the Flora Fatalis trait.

Hunter Emblem

Frying Pan+B.F. Sword

Grants the Hunter trait.

Inferno Emblem

Spatula+Recurve Bow

Grants the Inferno trait.

Invoker Emblem

Frying Pan+Tear Of The Goddess

Grants the Invoker trait.

Juggernaut Emblem

Grants the Juggernaut trait.

Lunar Emblem

Spatula+Tear Of The Goddess

Grants the Lunar trait.

Primal Emblem

Spatula+Sparring Gloves

Grants the Primal trait.

Rapidfire Emblem

Frying Pan+Recurve Bow

Grants the Rapidfire trait.

Ravager Emblem

Frying Pan+Negatron Cloak

Grants the Ravager trait.

Spellweaver Emblem

Frying Pan+Needlessly Large Rod

Grants the Spellweaver trait.

Sprykin Emblem

Spatula+Negatron Cloak

Grants the Sprykin trait.

Vanguard Emblem

Frying Pan+Chain Vest

Grants the Vanguard trait.

Artifacts

Aegis of Dawn

If Aegis of Dusk is also equipped, trigger this item's effect every 1.25 seconds instead.

Healing increases based on Stage.

Aegis of Dusk

If Aegis of Dawn is also equipped, trigger this item's effect every 1.25 seconds instead.

Damage increases based on Stage.

Blighting Jewel

Dealing magic damage reduces the target's Magic Resist by 6. If their Magic Resist is 0, grant the holder 2 Mana instead.

Ability damage can only trigger on each enemy once every 0.5 seconds.

Dawncore

Reduce the holder's max Mana by 10. Subsequent spellcasts reduce max Mana by 10%, to a minimum of 10.

Eternal Pact

Combat start: Form a pact with the highest Health allied champion, if they die, gain 10 Mana regen and 40% Ability Power.

When the ally uses their ability, gain 15 Mana. Every 6 seconds, shield your ally for 200% of the holder's Ability Power.

Fishbones

The holder's attacks target random enemies.

Flickerblades

Attacks grant 5% stacking Attack Speed. Every 3 attacks also grant 2% Attack Damage and 2% Ability Power.

Forbidden Idol

Shields have 50% of their value converted to max Health instead.

Gambler's Blade

Grant 1.5% bonus Attack Speed per gold in your bank (up to 60 gold).

Each attack has a 7% chance to drop 1 gold.

Gold Collector

Attacks and Abilities execute enemies below 12% of their maximum Health. Executions have a 33% chance to drop 1 gold.

[Unique - only 1 per champion]

Hellfire Hatchet

Attacks deal 3% of the holder's max Health as bonus physical damage. For every 1% missing Health, gain 1% Attack Speed.

Horizon Focus

Stunning an enemy causes lightning to strike them, dealing 30% of their max Health as magic damage.

Hullcrusher

Combat Start: If there are no adjacent allies, gain 400 Health, 10% Attack Damage, and 10% Ability Power.

Infinity Force

Tons of EVERYTHING!

Lich Bane

Damage increases based on Stage.

Lightshield Crest

Every 3 seconds, Shields the lowest percent Health ally for 70% of the holder's combined Armor and Magic Resist for 5 seconds.

On death grants this shield to all allies.

Luden's Tempest

100% of overkill damage plus 100 is dealt as magic damage to the two enemies nearest to the target.

Manazane

After casting the first time in combat, gain 100 Mana over 5 seconds.

[Unique - only 1 per champion]

Mittens

Shrinks the holder, granting them increased movement speed and immunity to Slow, Burn, and Wound.

Mogul's Mail

Grants 1 Armor, 1 Magic Resist, and 10 Health when taking damage, stacking up to 35 times.

At full stacks, grant 2 gold.

Rapid Firecannon

Gain +1 Attack Range, increased by 1 whenever the holder kills an enemy.

Seeker's Armguard

Takedowns increase the holder's Armor, Magic Resist, and Ability Power by 20.

Silvermere Dawn

Grants immunity to Stuns and the holder's attacks Stun the target for 0.8 seconds.

The holder's Attack Speed is locked at 0.5.

Statikk Shiv

Every 3rd attack deals 30 + 50% of the holder's Ability Power as additional magic damage to 4 enemies.

Talisman of Ascension

After 22 seconds gain 100% max Health and 120% Damage Amp for the rest of combat.

The Indomitable

The holder's Move Speed is drastically reduced.

Gain 15% max Health, stun immunity, and pull the current target into melee range.

Titanic Hydra

Attacks deal 4% of the holder's max Health plus 6% of their Attack Damage as bonus physical damage to the target and adjacent enemies.

Void Gauntlet

Combat start: Store 30% max Health and 2.5% more every second. On death, unleash the stored Health as magic damage split between enemies within 4-hexes.

[Unique - only 1 per champion]

Wit's End

Heals the holder for 30% of all magic damage dealt.

Damage increases based on Stage.

Zhonya's Paradox

Once per combat at 40% Health, become invulnerable and untargetable for 3 seconds.

[Unique - only 1 per champion]

Radiant items

Radiant Adaptive Helm

Gain an additional 30% Mana from all sources. The wearer gains an additional bonus based on their Role:

Tank/Fighter: Gain 80 Armor and Magic Resistance.

Marksman/Caster: Gain 40% Attack Damage and Ability Power.

Radiant Archangel's Staff

Combat start: Gain 40% Ability Power every 5 seconds in combat.

Radiant Bloodthirster

Once per combat: At 40% Health, gain a 50% max Health Shield that lasts up to 5 seconds.

Radiant Blue Buff

Gain 20% additional Attack Damage and Ability Power from all sources.

Radiant Bramble Vest

Gain 12% max health.

Take 10% reduced damage from attacks. When struck by any attack, deal 200 magic damage to all adjacent enemies.

Cooldown: 2 seconds

Radiant Crownguard

Combat Start: Gain a 50% max Health Shield for 8 seconds.

When the Shield expires, gain 50% Ability Power.

Radiant Deathblade

It glows in the presence of enemies. Or friends. Or anything alive, really.

Radiant Dragon's Claw

Gain 28% max health.

Every 2 seconds, heal 5% max Health.

Radiant Edge of Night

At 60% Health, briefly become untargetable, shed negative effects, and heal all missing health.

Radiant Evenshroud

30% Sunder enemies within 3 hexes. Gain 50 Armor and Magic Resist for the first 20 seconds of combat.

Sunder: Reduce Armor

Radiant Gargoyle Stoneplate

Gain 20 Armor and 20 Magic Resist for each enemy targeting the holder.

Radiant Giant Slayer

Gain 30% additional Damage Amp against Tanks.

Radiant Guinsoo's Rageblade

Gain 16% stacking Attack Speed every second.

Radiant Hand of Justice

Gain 2 effects:
• 30% Attack Damage and 30% Ability Power.
• 24% Omnivamp.

While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.

Radiant Hextech Gunblade

Heal the lowest percent Health ally for 40% of damage dealt.

Radiant Infinity Edge

Gain Precision.

Radiant Ionic Spark

30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 300% of the Mana spent.

[Direct damage item]
Shred: Reduce Magic Resist

Radiant Kraken's Fury

Attacks grant 7% stacking Attack Damage, up to 15 attacks. After 15 attacks, gain 30% Attack Speed.

Radiant Last Whisper

Damage from attacks and Abilities 30% Sunder the target for the rest of combat. This effect does not stack.

Sunder: Reduce Armor

Radiant Morellonomicon

Attacks and Abilities deal 2% Burn and 33% Wound to enemies for 10 seconds.

Burn: Deals a percent of the target's max Health as true damage every second
Wound: Reduces healing received

Radiant Nashor's Tooth

Attacks grant 4 bonus Mana, increased to 6 if they critically strike.

Radiant Protector's Vow

Combat Start: Gain 40 Mana.

At 40% Health, gain 30 Mana and a Shield equal to 50% max Health.

Radiant Quicksilver

Combat Start: Gain immunity to crowd control for 45 seconds.

Gain 6% stacking Attack Speed every second.

Radiant Rabadon's Deathcap

It's witnessed - and unleashed - miracles and calamities both.

Radiant Red Buff

Gain 8% max Health.

Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds.

Burn: Deals a percent of the target's max Health as true damage every second
Wound: Reduces healing received

Radiant Spear of Shojin

Attacks grant 10 bonus Mana.

Radiant Spirit Visage

Regenerate 4% of missing Health each second.

Radiant Steadfast Heart

Gain 10% durability. While above 50% Health, instead gain 30% Durability.

Radiant Sterak's Gage

At 60% Health, gain a Shield equal to 80% of the wearer's maximum Health that rapidly decays over 6 seconds.

Radiant Striker's Flail

Critical Strikes grant 10% Damage Amp for 5 seconds, stacking up to 4 times.

Radiant Sunfire Cape

Gain 16% max Health.

Every 2 seconds, deal 2% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds.

Burn: Deals a percent of the target's max Health as true damage every second
Wound: reduces healing received

Radiant Thief's Gloves

Each round: Equip 2 random Radiant items.

[Consumes 3 item slots.]

Radiant Titan's Resolve

Gain 4% Attack Damage and 4% Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, gain 20% Damage Amp and gain immunity to crowd control.

Radiant Void Staff

Damage from attacks and Abilities 30% Shred the target for the rest of combat. This effect does not stack.

Shred: Reduce Magic Resist

Radiant Warmog's Armor

Gain 36% max Health.

Consumables

Champion Duplicator

Champion Duplicator

Golden Item Remover

Use on a champion to unequip all items as many times as you want. Converts all future Magnetic Removers to Reforgers.

Lesser Champion Duplicator

Use on a 3-cost champion or less to create a 1-star copy on your bench.

[Consumable - This item disappears when used.]

Lucky Item Chest

Use on a champion to open an armory of items especially suited for them.

These items are based on the champion's recommended items.

Masterwork Upgrade

Masterwork Upgrade

Radiant Lucky Item Chest

Use on a champion to open an armory of Radiant items especially suited for them.

These items are based on the champion's recommended items.

Reforger

Unequip all items and randomly transform them into new ones of a similar type and quality.

[Consumable - This item disappears when used.]