Final board
How to play
3-cost reroll Level 7 and slow roll above 50 gold for 3-star 3-costs, then level once they are done.
Levelling
- 63-2
- 73-7Slow roll 50+
- 85-5
- 96-2
Game plan
- 2
Stage 2
Play an early
Kha'Zix and give him items right away so he starts collecting takedowns. It's fine to slam
Ionic Spark,
Spear of Shojin or similar items on him and move them later.
Ornn,
Alistar and
LeBlanc are good early units. - 3
Stage 3
Level 6 at 3-2. Roll a little at 6 only if you hold important pairs; otherwise build gold and reach level 7 by the end of the stage (3-7).
- 4
- 5
Stage 5
After the 3-stars, level 8 around 5-5 and 9 around 6-2, and cap the board with a third
Executioner,
Lux or
Ivern. With enough gold you can also go for
Fiddlesticks 3-star.
Why it works
Kha'Zix leaps to the farthest enemy within 3 hexes; if that target has no adjacent allies, he deals more damage (280/390 instead of 250/345 after the 18.5 nerf) and gets 10 mana back. As a
Rival he collects takedowns that permanently evolve him with your choice of
Executioner,
Rapidfire,
Ravager or
Spellweaver, so giving him items early pays off for the whole game.
Hecarim stuns the 3 nearest enemies and restores HP, and
Diana shields herself and fires 6 orbs at nearby enemies, so both hold the front while dealing damage.
Lunar gives attack speed and AP to Lunar units and to allies next to them, which is a good reason to keep Diana close to Kha'Zix.
When to pivot
Check early that nobody else is collecting
Kha'Zix – this comp needs a lot of his copies. If he is contested,
Ezreal,
Soraka,
Ornn,
Hecarim and
Fiddlesticks also fit the
Elderwood
Executioners comp, which makes it a natural transition. Kha'Zix lost some damage in 18.5, so without Hand of Justice or AP items, it is safer to look for a different carry.
Flex options
Tips
- Evolution order: with Hand of Justice as the first item, take
Executioner before
Ravager; with AP, mana or tempo items, take Ravager first. After that,
Spellweaver usually comes before
Rapidfire.
Kha'Zix and
Hecarim go front-left with
Diana behind them – from there Kha'Zix can jump onto carries standing in corners.
Kha'Zix: two Hands of Justice and
Rabadon's Deathcap.
Hecarim:
Warmog's Armor,
Gargoyle Stoneplate and
Spirit Visage.- Extra AD items go on
Ezreal; extra AP items go on
Diana,
Soraka or
Alune.
Updated 27 October 2026 · Set 18 · patch 18.5